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Old Apr 30, 2006, 04:12 PM // 16:12   #21
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Yeah, in almost every team I've been on, the Assassin(s) have always been the first to go down. And they go down FAST. The poor Monks are SERIOUSLY gonna have their hands full until people realize that Assassins take strategy to play. And the fact that there are SO many of them doesn't really help matters much. :/


However, saying "Don't take ANY Assassins" is a bit far, IMO. The same people that say this are the ones that say "Don't take Mesmers they suck" or "OMG Wammo...KICK!".

Last edited by Stolen Souls; Apr 30, 2006 at 04:15 PM // 16:15..
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Old Apr 30, 2006, 04:16 PM // 16:16   #22
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I have to be honest, as a healer im just going to aviod having assasins in my group or joining groups with them.

Oh yea there may be a fair few people that know how to play them, and there is nothing wrong with the class (mostly), but ive yet to find any people who can play it.

Im not wasting my spare time entering a mission and failing because all the ones ive played with so far want to act like "typical whammos".
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Old Apr 30, 2006, 04:24 PM // 16:24   #23
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I saw an 'assassadin' today for the first time. A/Mo with mending and healing hands! It just shows that old habits die hard - thats the true new wammo.
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Old Apr 30, 2006, 04:26 PM // 16:26   #24
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I feel hurt... hehe. Now my assassin won't be able to get anywhere. I never group with more than 1 other ssin on my toon, and even then, its usually with a guildie. I understand their limitations, but please, stop the hatred people. Not all of us ninja-posers are useless >.> I think that me never having played a warrior helps a bit. The thing is, ssins have to kite a LOT. You should also try to keep regen on yourself almost constantly, barring mending. Just make sure you realize that your character isn't Clint Eastwood before charging in and you should make it out ok.
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Old Apr 30, 2006, 04:32 PM // 16:32   #25
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Quote:
Originally Posted by Sidra
I feel hurt... hehe. Now my assassin won't be able to get anywhere. I never group with more than 1 other ssin on my toon, and even then, its usually with a guildie. I understand their limitations, but please, stop the hatred people. Not all of us ninja-posers are useless >.> I think that me never having played a warrior helps a bit. The thing is, ssins have to kite a LOT. You should also try to keep regen on yourself almost constantly, barring mending. Just make sure you realize that your character isn't Clint Eastwood before charging in and you should make it out ok.

heh heh, seems like the Assassin will be joining the ranks of the W/Mo and the Mes. Even though there are a select few "good" ones out there, people are gonna assume they all suck. Stereotypes FTL.
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Old Apr 30, 2006, 04:34 PM // 16:34   #26
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From what I played with Assassin on the preview it worked real nice, important part was to shadow step like crazy when anyone even looked at you. That's what the henchmen assassins do as well, they keep bouncing from place to place (only bad thing that they usually bounce into another group of monsters )

Anyways, not playing on my assassin until the "7 assassins looking for monk" teams dissipate.. Nor bringing my monk to Cantha just yet either.

(and my warrior is whammo most of the time!!1 ... for Succor. Adrealine builds r whee)
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Old Apr 30, 2006, 05:03 PM // 17:03   #27
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I can't speak for Factions(don't have it yet), but in the FPE I believe Assassins had max 70 AL. That's plenty. They shouldn't be soloing a warrior or a burning titan anyway. I'd also like to say that every class has its own self-healing skills, and as a monk, I'd be more than happy if they would take some of those instead of another leet damage skill.

I could say more... I had a lot of fun playing an assassin in the FPE, and I'll admit that them being ninjas was the initial attraction. But I like to think I got past that, and I'm sure the henchies would agree with me.
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Old Apr 30, 2006, 05:19 PM // 17:19   #28
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IMO Assassin is the weakest primary in the game. I have yet to see a good one. They drop like flies, so they lose to a Warrior in terms of effectiveness. To avoid that they need to sneak about and whatnot. If they're sneaking, they're not doing damage and losing to the warrior again.

Not to mention how aegis, guardian, blurred vision, etc completely destroys an assassin. Sure, it hurts a warrior, but only reducing his damage output by 50%. Making assassin miss combo moves reduces his output by what? 80? 90%? Assassin swinging away with his base attack does pathetic damage.

Oh and don't get me started on AI assassins. In the city, I usually took my necro and 4 henches to do the quests (party of 8 is really too boring. Plus, more drops :P) and we had troubles and occasionally lost against balanced groups of 6+ mobs. However, when 6 ninjas drop out of they sky, they're usually left dead on the ground within 20-30 seconds. Go figure.
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Old Apr 30, 2006, 05:23 PM // 17:23   #29
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Quote:
Originally Posted by calamitykell
After trying the second mission on the island with 3 assassins, who all thought "LOL I CAN TELEPORT LOZL" would save them, so they could rush on without me, their monk, I gave up.

So now I absolutely refuse assassins in my party. Period.
Yes when playing in my monk i'd rather not have assassins in my party. Wastes my mana trying to heal them all the time, then there is no mana for the rest of the party.
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Old Apr 30, 2006, 05:29 PM // 17:29   #30
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I'm playing a combat class (aka assasin) for the 1st time. I never played war.

After a short bit of playing it (still in "pre") was apparant me to me there not meant to be on the front line. When I take npc's the war tank is alway in my party.

I'm goint to have to learn to live w/ what war/mo (I plan to be in the I know how to play my character camp) go through in pugs..

My other character is a monk so I know the flip side.
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Old Apr 30, 2006, 05:33 PM // 17:33   #31
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Huh, whats wrong with mesmers? The only pve character i ever played through was a mesmer, so i was never usualy with another one. 0_0 Mesmers can unload alot of damage fast on predictable mob ai.

Also, W/Mo are good things dammit=P A regular rez is useful 0_0. And some of the smiting buffs are also useful. Balthazars spirit? Great for a tank. I personaly like w/n better, but w/mo are good things. Also life bond. Warriors come with built in damage-negating properties so they dont even need that high of a protection skill to take almost nothing.

Last edited by Sidrakket; Apr 30, 2006 at 05:39 PM // 17:39..
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Old Apr 30, 2006, 05:51 PM // 17:51   #32
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Assassins can put out a lot of damage quickly, but they are also really fragile on the front lines. You need to support them until they can get their hits in and get out of the fray. Don't just sit there expecting that they'll tank and heal themselves, then complain that they die too fast.
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Old Apr 30, 2006, 06:04 PM // 18:04   #33
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Quote:
Originally Posted by Str0b0
I'm incredibly disappointed with the assassin profession as a whole. Too little armor, not enough avoidance skills and a crappy primary attribute. Sounds like the warrior strength attribute all over again. I'm deleting my sin. I like my ritualist better.
If it was going to be warrior (seems you expected one) then they would call it a warrior and not an assassin. New name means you might need to play differently then the point and clickness many warriors of the past are accostomed to.
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Old Apr 30, 2006, 06:05 PM // 18:05   #34
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Quote:
Originally Posted by Red Locust
Assassins can put out a lot of damage quickly, but they are also really fragile on the front lines. You need to support them until they can get their hits in and get out of the fray. Don't just sit there expecting that they'll tank and heal themselves, then complain that they die too fast.
The fact that they have to run around and actually only attack enough to get their combo off just makes their DPS even lower. Warriors had higher DPS anyway, and this make warrior DPS even higher compared to assassin. Also warrior tanks for weaker classes. Assassin doesn't. So he goes in unloads 4 attack skills and runs. That just sucks. Nobody cares about spiking in pve. Warrior deals consistent damage while tanking.
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Old Apr 30, 2006, 06:07 PM // 18:07   #35
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Death Nova + Putrid explosion

best assassin DPS you'll ever get

use it in combination with unyielding aura for even bigger fun :P

death nova - assassin dies - putrid - unyielding - death nova - cancel unyielding - putrid
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Old Apr 30, 2006, 06:12 PM // 18:12   #36
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Quote:
Originally Posted by Spura
The fact that they have to run around and actually only attack enough to get their combo off just makes their DPS even lower. Warriors had higher DPS anyway, and this make warrior DPS even higher compared to assassin. Also warrior tanks for weaker classes. Assassin doesn't. So he goes in unloads 4 attack skills and runs. That just sucks. Nobody cares about spiking in pve. Warrior deals consistent damage while tanking.
Well, it depends on the assassin, but in general all your damage comes in bursts when you unload attack skills. You run in, activate your IAS (if you have one) and unload, maybe killing 1 or 2 enemies. Then you run back to lose aggro and recover energy. Normal attacks are pretty weak anyways, with 7-17 daggers, so you're not losing out on much. I'm not sure whether they do more damage than warriors in the long run yet, but it's certainly valuable to be able to run in and smoke a key target in a few seconds, something warriors cannot do (with their adrenaline buildup).
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Old Apr 30, 2006, 06:19 PM // 18:19   #37
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Hmm, I think the assasin will be the new mesmer.
Rarely used in PvE but standard partymember in PvP
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Old Apr 30, 2006, 06:29 PM // 18:29   #38
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I don't know what you guys are talking about, i can keep my assassin well alive, i have done absolutely everything so far with a henchman group of warrior, monk, and ritualist, and i usually dont die at all, actually, ive died 1-2 times in 11+lvls i bring a healing skill or two, no rez, i have 3 lead attacks, 1 offhand, one that you use after offhand, then disrupt, one lead attack causes bleeding, another offhand thing causes bleeding also.
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Old Apr 30, 2006, 06:36 PM // 18:36   #39
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Good, I'm glad you all hate the assassin.
That just means I will shock and surprise people in tombs and gvg, and that is what leads to victory.
Yes, it's true that assassins only suck if the player sucks.

Yes, it's true their armor is sorta bad, but they have much higher melee power than warriors.

Not long ago I played the lead warrior role in one of the higher up guilds.
Then I got on the preview on the assassin and entered 12v12.
The other assassins were idiots, they had no idea what they were doing, and used poor skills.
I really was an assassin. I dropped players faster than I ever could on a warrior.
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Old Apr 30, 2006, 06:46 PM // 18:46   #40
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Quote:
Originally Posted by Dahl
Good, I'm glad you all hate the assassin.
That just means I will shock and surprise people in tombs and gvg, and that is what leads to victory.
Yes, it's true that assassins only suck if the player sucks.

Yes, it's true their armor is sorta bad, but they have much higher melee power than warriors.

Not long ago I played the lead warrior role in one of the higher up guilds.
Then I got on the preview on the assassin and entered 12v12.
The other assassins were idiots, they had no idea what they were doing, and used poor skills.
I really was an assassin. I dropped players faster than I ever could on a warrior.
All talk.

Do you really need to talk about yourself on Guru?
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